Game/ Marshmallow Test

Availability: In stock

Trick-taking card game designed by famed inventor Reiner Knizia, and inspired by the famous Stanford psychology experiment. The longer you delay “gratification” (going out), the more points you’ll score, but be the last person out and you’ll get nothing! Find the sweet spot and victory is your ultimate prize!

Teaches probability and strategy.

Players: 2-5

Ages: 10+

Playing Time: 20 minutes

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